When the developers weighed that against the amount of system resources that the in-car view used up, they decided it was better for the majority of players if they cut it. Moody said that telemetry data for previous games revealed that only five per cent of players used the in-car view in any Codemasters Racing game. Grid 2 executive producer Clive Moody has told Eurogamer today that the decision not to include an in-car view in Codemasters Racing's new game was not taken lightly.
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